Posts Tagged ‘appstore

Filed under: App Store The iTunes App Store has been more than a little embattled in the last couple of months, but at least one app developer is soldiering on: according to Engadget , the maker of Slingbox, Sling Media, has recently submitted SlingPlayer Mobile 1.1 to Apple for approval. The most significant changes involve true 16:9 widescreen support that utilizes all 3.5 glorious inches of the iPhone or iPod touch screen, and a new browser for Dish Network users that has touch support and is native to iPhone OS, as opposed to pushing through the standard browsing screen used on TVs

Filed under: Software , App Store , App Review The floodgate of new iPhone apps is open and enlarging all the time. Hundreds of new entries hit the App Store every week. This is a wonderful thing, but it does cause a good deal of consternation

Filed under: App Review When I tried to take fourth of July fireworks pictures at Jones Beach on Long Island, I was too far away from the action to get anything really good. My iPhone 3GS turned the spectacular flashes of color into small colorful specks and I realized that what this camera needed was a zoom function. I looked for one and found Camera Zoom from Kenditech which we covered last April . The problem was that it wouldn’t work with OS 3.0. I did find a few apps that I thought would help like Zipix Lite , which purported to zoom, but really only enlarged and cropped the picture giving me less than acceptable results

Filed under: Gaming , Reviews , iPhone , App Store , iPod touch Triazzle 3.0 is one of the most uniquely beautifully and ultimately playable games I have yet to see on the iPhone. Truthfully, I am nothing more than a casual gamer and find most games too complex or time consuming, but I was sucked in immediately. it’s a bit like chess in that it’s very easy to learn, but mastering it? Well, that’s something else again. Triazzle, in one form or another, has been around since 1991 (when it appeared as a paper cut-out game)

Filed under: Analysis / Opinion , Apple , iPhone , App Store Developers whose apps meet the criteria for a 17+ rating in the App Store are now running into yet another roadblock, but this time it’s not about getting their apps approved, it’s about distributing them. Or, more specifically, distributing promo codes for them

Filed under: Software , iPhone , App Store For some, the recently released iTennis game in the iTunes App Store looked extremely familiar — that’s because it was a rather blatant ripoff of code provided by the iCodeBlog , a site known for its free iPhone coding tutorials. The original tutorial , written by Brandon Trebitowski, was apparently compiled and submitted by Peter Sheen of BlaBlaIncTech and placed on sale for $.99USD on iTunes in late May. Trebitowski revealed the theft through iCodeBlog yesterday, and Jonathan Siegel got in touch with us regarding the situation. As response has gotten out through iCodeBlog, there has been a backlash through both BlaBlaIncTech’s site and the App Store

Filed under: Software , Odds and ends , iPhone , Apple History , App Store Early in Apple history, long before Jonathan Ive came along and performed his design miracles, there was frog design . Under the helm of Hartmut Esslinger , frog design was responsible for some of the more memorable early Apple designs, including the iconic Apple IIc and the Imagewriter II printer

Filed under: Multimedia , Odds and ends , iPhone Remember that time you were on tour with The B-52’s and had a great idea for a song, but there was no recording equipment to be found? Oh wait, that was The 88 . Well anyway, The 88 recently recorded their latest single with nothing but an iPhone and the Sonoma Wire Works Four Track application, according to The Loop . The 88 recorded the song, Love is the Thing , with a few tricks: to make sure the drums didn’t overpower the iPhone speaker, they covered the drums with a sheet and uses brushes instead of drumsticks to deaden the sound. Four Track records at 16 bits and 44.1 kHz and can make unlimited-length tracks.

Filed under: Software , Cool tools , iPhone , App Store When it comes to adventure and travel, who could possibly know more than National Geographic Adventure magazine? The magazine’s website has regular features about techie toys and tools, so it was no surprise that blogger Steve Casimiro would write a post featuring his choices for the top twenty travel apps for iPhone . Some of his choices, such as HearPlanet , FlightTrack Pro , the Lonely Planet Phrasebooks, and World Customs clicks open iTunes aren’t surprising, while others ( Packing , Room ) are interesting apps I wouldn’t have even thought to try. Of course, all of us have our own favorite travel apps. I couldn’t imagine going on a trip anywhere in the world without Geocaching , and I like the free TripIt app better than the one that comes with FlightTrack Pro.


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